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Network live 11,888 servers online 103,775 players aboard 413 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TEST

Offline 95.215.243.118:28015 checked 18d ago

Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,849ranktop 72%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct11 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 8 Oct, 09:47 UTC 10:47 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average 336 / 400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 437 / 500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 970 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 47 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 985 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 61 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

How does TEST compare with other Rust servers in the rankings?

Over the past seven days, TEST has climbed to #15,849 for player hours, putting it in the top 72% of all ranked servers.

How many players are on TEST right now?

The last sighting of TEST was 18 days 9 hours ago; it is offline right now.

Rules and settings

What is the current map on TEST?

The game generates the procedural map that TEST runs.

What settings and rules should you know for TEST?

No gather rate appears in the name of TEST. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Server details

In which region is TEST based?

No region is published by TEST. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 95.215.243.118:28015.

What is the uptime of TEST, and is it online?

Offline for now: TEST was last seen 18 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 29 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is TEST using?

Rust network protocol 2634 and build 167231 on Windows is what TEST runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on TEST?

At their busiest, its recent wipes drew an average of 1 players. After 2 hours the latest wipe's crowd hit its peak.

How often does TEST wipe, and at what times?

To tell its rhythm we would need more of TEST's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 21 days 8 hours have passed since this world was made.

Server tags

Where does TEST appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include TEST are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on TEST?

Read off the game's server browser, the tags for TEST are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to TEST?

Enter client.connect 95.215.243.118:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.