PROJECT ZERO | Story Co-op Survival
Offline 95.216.93.121:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 166 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 180 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 68 / 700
- RustSpain.com | EU Main 13 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of PROJECT ZERO | Story Co-op Survival against other Rust servers?
A seven-day player-hours count places PROJECT ZERO | Story Co-op Survival at #15,967: the top 71% of every ranked server.
How many players are on PROJECT ZERO | Story Co-op Survival right now?
The last sighting of PROJECT ZERO | Story Co-op Survival was 24 days 18 hours ago; it is offline right now.
Map and rules
Which map is active on PROJECT ZERO | Story Co-op Survival?
The game generates the procedural map on PROJECT ZERO | Story Co-op Survival at size 3,500 with seed 20470317. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for PROJECT ZERO | Story Co-op Survival?
No gather rate appears in the name of PROJECT ZERO | Story Co-op Survival. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does PROJECT ZERO | Story Co-op Survival run from?
No region is published by PROJECT ZERO | Story Co-op Survival. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 95.216.93.121:28015.
How reliable is PROJECT ZERO | Story Co-op Survival, and is it currently online?
PROJECT ZERO | Story Co-op Survival is offline at the moment, with the last sighting 24 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is PROJECT ZERO | Story Co-op Survival using?
The version on PROJECT ZERO | Story Co-op Survival is Rust network protocol 2632 and build 162434, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does PROJECT ZERO | Story Co-op Survival wipe, and at what times?
Its rhythm cannot yet be told: too few of PROJECT ZERO | Story Co-op Survival's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 56 days 18 hours.
Tags and filters
Where does PROJECT ZERO | Story Co-op Survival appear across the Rust Wipe Tracker lists and filters?
You will find PROJECT ZERO | Story Co-op Survival on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on PROJECT ZERO | Story Co-op Survival?
Read off the game's server browser, the tags for PROJECT ZERO | Story Co-op Survival are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2632 (Protocol): To join, your game must match protocol 2632; cs162434 (Build): Build number: 162434; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to PROJECT ZERO | Story Co-op Survival?
Enter client.connect 95.216.93.121:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.