UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN
Online EU 95.217.119.207:30033 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 7h.
The force wipe · high confidenceComing wipes
- 7d 7hThu 5 Nov, 19:00 UTC19:00 UKFW
- 13d 5hWed 11 Nov, 17:01 UTC17:01 UK
- 27d 5hWed 25 Nov, 17:01 UTC17:01 UK
- 35d 7hThu 3 Dec, 19:00 UTC19:00 UKFW
- 41d 5hWed 9 Dec, 17:01 UTC17:01 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 7hNext wipe expected · the force wipe
-
Wed 14 Oct, 17:01 UTC 18:01 UK · 14d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 17:55 UTC FW 18:55 UK · 27d agoForce wipe delivered
- Peak
- 2
- Crowd
- halved by day 11
- Lasted
- 13 days
- Players before
- 1
-
Thu 17 Sep, 13:54 UTC 14:54 UK · 41d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 14.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the ranking of UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN against other Rust servers?
Ranked #3,645 on player hours over the last seven days, UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN is #1,354 in Europe and in the top 16% of all ranked servers.
Is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN busy at the moment?
The current count is 0 players on 199 slots for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN. The seven-day figures show an average of 1 players and a peak of 4. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 2 players.
Server rules
What is the current map on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?
Generated by the game with seed 1337, the procedural map on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN is size 3,600. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Custom Map.
Which settings and rules apply on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?
You will not find a gather rate in the name of UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN. 15 players is the most a group can hold. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
What location does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN run from?
With its EU tag, UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN places itself in Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 95.217.119.207:30033.
What is the performance like on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?
Averaged over the last 48 hours, server fps was 60, with a low of 57. Buildings, deployables and all the rest of the world pushed its entity count as high as 78,473. 3,552 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
Is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN up, and how good is its uptime?
Right now, UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN is online. The uptime it reports puts its last restart at about 6 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN using?
On Linux, UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN handle its wipe days?
The average busiest point of its recent wipes was 3 players. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 50% of recent wipes. In the other cases it sank under half by day 11.
When does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN wipe? What schedule does it follow?
Since the record holds too few of UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN's wipes to confirm the schedule, the prediction goes by its tag. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 14 days 18 hours have passed since this world was made. In its tags it posts a wipe every two weeks.
Tags and listings
Where does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN are: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?
The game's server browser picks up these UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN tags: gmvanilla (Game mode): This is vanilla survival; mp199 (Max players): It holds 199 slots; ts15 (Group limit): Teams are limited to 15 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here; EU (Europe): In the server browser it appears under Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?
Enter client.connect 95.217.119.207:30033 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://goodlikeukraine.net.
