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Network live 11,777 servers online 79,963 players aboard 157 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

FarmRust Test Server

Online 95.217.145.85:30010 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 25 players now 0% full
17-day averagepeak 3
#3,825ranktop 17%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 14:03 UTC 14:03 UK · 2d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct, 00:20 UTC 01:20 UK · 9d ago
    Wipe delivered
    Peak
    3
    Crowd
    held half
    Lasted
    7.6 days
    Players before
    0
  3. Sun 18 Oct, 12:00 UTC 13:00 UK · 10d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  4. Fri 16 Oct, 21:14 UTC 22:14 UK · 11d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  5. Thu 15 Oct, 20:22 UTC 21:22 UK · 12d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Thu 15 Oct, 12:56 UTC 13:56 UK · 13d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.3 days
    Players before
    2
  7. Sun 11 Oct, 08:50 UTC 09:50 UK · 17d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    4.2 days
    Players before
    0
  8. Fri 2 Oct, 06:50 UTC 07:50 UK · 26d ago
    Wipe delivered
    Peak
    4
    Crowd
    halved by day 6
    Lasted
    9.1 days
    Players before
    0
  9. Thu 1 Oct, 18:01 UTC FW 19:01 UK · 26d ago
    Force wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  10. Thu 1 Oct, 05:52 UTC 06:52 UK · 27d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
Show all 18 wipes
  1. Wed 30 Sep, 09:22 UTC 10:22 UK · 28d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    0.9 days
    Players before
    3
  2. Tue 29 Sep, 20:41 UTC 21:41 UK · 28d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Tue 29 Sep, 10:07 UTC 11:07 UK · 29d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    0.4 days
    Players before
    3
  4. Fri 25 Sep, 19:11 UTC 20:11 UK · 32d ago
    Wipe delivered
    Peak
    4
    Crowd
    held half
    Lasted
    3.6 days
    Players before
    2
  5. Wed 23 Sep, 04:17 UTC 05:17 UK · 35d ago
    Wipe delivered
    Peak
    9
    Crowd
    held half
    Lasted
    2.6 days
    Players before
    1
  6. Thu 17 Sep, 20:10 UTC 21:10 UK · 40d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 3
    Lasted
    5.3 days
    Players before
    1
  7. Mon 14 Sep, 20:57 UTC 21:57 UK · 43d ago
    Wipe delivered
    Peak
    4
    Crowd
    held half
    Lasted
    3 days
    Players before
    1
  8. Fri 4 Sep, 00:45 UTC 01:45 UK · 54d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    10.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 181 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 124 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 188 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average 141 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 20 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 43 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of FarmRust Test Server against other Rust servers?

Over the past seven days, FarmRust Test Server has climbed to #3,825 for player hours, putting it in the top 17% of all ranked servers.

Is FarmRust Test Server busy at the moment?

The current count is 0 players on 25 slots for FarmRust Test Server. Averaged over the past week: 1 players, peaking at 3. The busiest hour over the last 48 hours was 16:00 UTC, averaging 1 players.

Map and rules

Which map is active on FarmRust Test Server?

Generated by the game with seed 720144397, the procedural map on FarmRust Test Server is size 5,000. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.

What settings and rules should you know for FarmRust Test Server?

The name of FarmRust Test Server gives no gather rate. A group holds no more than 50 players. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does FarmRust Test Server run from?

There is no region published for FarmRust Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 95.217.145.85:30010.

Does FarmRust Test Server perform well?

Server fps over the last 48 hours averaged 100; the lowest was 96. The world held as many as 148,649 entities: buildings, deployables and the rest. 5,539 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

What is the uptime of FarmRust Test Server, and is it online?

FarmRust Test Server is up and online at the moment. Its reported uptime suggests a restart roughly 9 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does FarmRust Test Server operate?

On Linux, FarmRust Test Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on FarmRust Test Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 3 players. 18 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does FarmRust Test Server wipe, and at what times?

No next wipe can be predicted for FarmRust Test Server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 47 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is FarmRust Test Server part of?

The Rust Wipe Tracker lists that include FarmRust Test Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Who operates FarmRust Test Server?

A farmrust.com hostname is published by FarmRust Test Server, and by 1 other server we track, so one operator most likely runs them all.

How should you read the tags on FarmRust Test Server?

gmvanilla (Game mode): This is vanilla survival; mp25 (Max players): Slot count: 25; ts50 (Group limit): The team limit is 50; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags FarmRust Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join FarmRust Test Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 95.217.145.85:30010. Its website can be found at https://discord.com/invite/NJP2dFaB2c.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp25
Max players Slot count: 25.
ts50
Group limit The team limit is 50.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.