server
Online 95.217.43.96:35000 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 7h.
The force wipe · high confidenceComing wipes
- 8d 7hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 7hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 7hNext wipe expected · the force wipe
-
Wed 21 Oct, 10:04 UTC 11:04 UK · 7d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 2
-
Fri 9 Oct, 12:37 UTC 13:37 UK · 18d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 11.9 days
- Players before
- 0
-
Fri 2 Oct, 02:43 UTC 03:43 UK · 26d agoWipe delivered
- Peak
- 3
- Crowd
- held half
- Lasted
- 7.4 days
- Players before
- 0
-
Fri 25 Sep, 23:03 UTC 00:03 UK · 32d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 6.2 days
- Players before
- 0
-
Wed 23 Sep, 19:39 UTC 20:39 UK · 34d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 134 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 54 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 13 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 434 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 195 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 20 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of server against other Rust servers?
A seven-day player-hours count places server at #3,825: the top 17% of every ranked server.
How many players are on server right now?
The current count is 1 players on 10 slots for server. Averaged over the past week: 1 players, peaking at 4. The busiest hour over the last 48 hours was 03:00 UTC, averaging 2 players.
Rules and settings
Which map is active on server?
Generated by the game with seed 1468097470, the procedural map on server is size 5,000. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on server, and what settings does it run?
You will not find a gather rate in the name of server. The group limit is 10 players. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched off.
Server details
What location does server run from?
You will find no region published by server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 95.217.43.96:35000.
Does server perform well?
Averaged over the last 48 hours, server fps was 110, with a low of 7. Buildings, deployables and all the rest of the world pushed its entity count as high as 192,191. The highest memory reading was 5,943 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is server up, and how good is its uptime?
server is up and online at the moment. About 2 days 1 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.
What Rust version is server using?
Rust network protocol 2635 and build 168909 on Windows is what server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on server?
The average busiest point of its recent wipes was 3 players. 27 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 75% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
When does server wipe? What schedule does it follow?
Once a month is all server wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 7 days 1 hours. A wipe every month is the schedule given in its tags.
Tags and filters
Where does server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on server?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts10 (Group limit): Team size caps at 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join server?
Enter client.connect 95.217.43.96:35000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://xlgames.pro.