Test
Offline 95.24.102.22:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 562 / 675
- Rustoria.co - EU East Long 360 / 525
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU Main 41 / 250
- Rustafied.com - EU Friday 119 / 200
- Rustoria.co - EU East Medium 131 / 300
Quick answers
From the figures on this page.
Player count
Where does Test place among Rust servers?
A seven-day player-hours count places Test at #16,032: the top 71% of every ranked server.
How many players are on Test right now?
At the moment Test is offline, having last been seen 33 days 23 hours ago.
Map and rules
Which map is active on Test?
A procedural map, generated by the game, is what Test runs.
What settings and rules should you know for Test?
No gather rate appears in the name of Test. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Test?
You will find no region published by Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 95.24.102.22:28015 is its address.
Is Test up, and how good is its uptime?
The current status for Test is offline, last seen 33 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 24 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test operate?
On Windows, Test runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does Test reset its map?
To tell its rhythm we would need more of Test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 34 days 4 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Test part of?
The Rust Wipe Tracker lists that include Test are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Test?
The game's server browser picks up these Test tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 95.24.102.22:28015.