nameserver
Offline 95.25.93.203:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 145 / 250
- Rustoria.co - EU East Long 122 / 200
- Rusty Moose |EU Main| 12 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 12 / 100
- Rustoria.co - EU East Medium 23 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of nameserver against other Rust servers?
A seven-day player-hours count places nameserver at #11,541: the top 52% of every ranked server.
Is nameserver busy at the moment?
The last sighting of nameserver was 6 days 23 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.
Map and rules
What is the current map on nameserver?
The game generates the procedural map that nameserver runs.
Which settings and rules apply on nameserver?
The name of nameserver gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
In which region is nameserver based?
No region is published by nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 95.25.93.203:28015.
Is nameserver up, and how good is its uptime?
The current status for nameserver is offline, last seen 6 days 23 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.
On what Rust version does nameserver operate?
The version on nameserver is Rust network protocol 2634 and build 167584, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does nameserver wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 15 days 19 hours.
Server tags
Where does nameserver appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include nameserver are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on nameserver?
Read off the game's server browser, the tags for nameserver are: gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to nameserver?
Enter client.connect 95.25.93.203:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.