Testing server
Offline 95.26.139.56:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 179 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 134 / 700
- RustSpain.com | EU Main 14 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 53 / 1000
Quick answers
From the figures on this page.
Player activity
How does Testing server compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits Testing server, at #15,257 on hours played over seven days.
How many players are on Testing server right now?
At the moment Testing server is offline, having last been seen 20 days 5 hours ago.
Rules and settings
What are the rules on Testing server, and what settings does it run?
The name of Testing server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What location does Testing server run from?
There is no region published for Testing server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 95.26.139.56:28015.
Is Testing server up, and how good is its uptime?
Testing server is offline at the moment, with the last sighting 20 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 8 October 2026.
What Rust version is Testing server using?
On Windows, Testing server runs Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Testing server reset its map?
Its rhythm cannot yet be told: too few of Testing server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 20 days 19 hours have passed since this world was made.
Server tags
Where does Testing server appear across the Rust Wipe Tracker lists and filters?
You will find Testing server on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Testing server?
Read off the game's server browser, the tags for Testing server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Testing server?
Enter client.connect 95.26.139.56:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.