Testing server
Offline 95.26.145.163:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 89 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79 / 700
- RustSpain.com | EU Main 25 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Testing server against other Rust servers?
Over the past seven days, Testing server has climbed to #12,090 for player hours, putting it in the top 54% of all ranked servers.
How many players are on Testing server right now?
The last sighting of Testing server was 3 days 13 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Map and rules
What are the rules on Testing server, and what settings does it run?
The name of Testing server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Testing server run from?
No region is published by Testing server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 95.26.145.163:28015 is its address.
Is Testing server up, and how good is its uptime?
Offline for now: Testing server was last seen 3 days 13 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 25 October 2026.
On what Rust version does Testing server operate?
On Windows, Testing server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Testing server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Testing server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 3 days 13 hours.
Tags and listings
Where does Testing server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Testing server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Testing server?
Read off the game's server browser, the tags for Testing server are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Testing server?
Enter client.connect 95.26.145.163:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.