Testing server
Offline 95.26.147.40:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 43 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 50 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 21 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Testing server against other Rust servers?
Over the past seven days, Testing server has climbed to #13,269 for player hours, putting it in the top – of all ranked servers.
What is the current population on Testing server?
The last sighting of Testing server was 38 days 18 hours ago; it is offline right now.
Rules and settings
On what map does Testing server take place?
The map on Testing server is procedural, produced by the game.
What settings and rules should you know for Testing server?
The name of Testing server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Testing server?
You will find no region published by Testing server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 95.26.147.40:28015.
What is the uptime of Testing server, and is it online?
Offline for now: Testing server was last seen 38 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 19 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Testing server using?
The version on Testing server is Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does Testing server wipe? What schedule does it follow?
To tell its rhythm we would need more of Testing server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 39 days 18 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Testing server part of?
The Rust Wipe Tracker lists that include Testing server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Testing server?
The game's server browser picks up these Testing server tags: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Testing server?
Enter client.connect 95.26.147.40:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.