KiraShow
Offline 95.26.184.82:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 25 Sep, 18:49 UTC 19:49 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 28 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 59 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 54 / 700
- RustSpain.com | EU Main 12 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 14 / 1000
Quick answers
From the figures on this page.
Player count
Where does KiraShow place among Rust servers?
A seven-day player-hours count places KiraShow at #16,242: the top 70% of every ranked server.
Is KiraShow busy at the moment?
The last sighting of KiraShow was 32 days 3 hours ago; it is offline right now.
Rules and settings
What is the current map on KiraShow?
The game generates the procedural map that KiraShow runs.
What settings and rules should you know for KiraShow?
The name of KiraShow gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is KiraShow based?
No region is published by KiraShow. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 95.26.184.82:28015.
How reliable is KiraShow, and is it currently online?
The current status for KiraShow is offline, last seen 32 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 25 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is KiraShow using?
Rust network protocol 2633 and build 165217 on Windows is what KiraShow runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does KiraShow handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 2 hours passed before the crowd peaked.
When does KiraShow wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of KiraShow's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 32 days 5 hours.
Server tags
Where does KiraShow appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take KiraShow: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on KiraShow?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags KiraShow publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join KiraShow?
Enter client.connect 95.26.184.82:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.