ServerName
Offline 95.26.186.134:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 10 Oct, 07:27 UTC 08:27 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 218 / 250
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 109 / 200
- Rustoria.co - EU East Medium 43 / 200
- Rustafied.com - EU Friday 43 / 100
Quick answers
From the figures on this page.
Player count
How does ServerName compare with other Rust servers in the rankings?
In the top 62% of all ranked servers sits ServerName, at #13,640 on hours played over seven days.
Is ServerName busy at the moment?
At the moment ServerName is offline, having last been seen 17 days 11 hours ago.
Server rules
What is the current map on ServerName?
The map on ServerName is procedural, produced by the game.
Which settings and rules apply on ServerName?
You will not find a gather rate in the name of ServerName. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does ServerName run from?
No region is published by ServerName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 95.26.186.134:28015 is its address.
What is the uptime of ServerName, and is it online?
ServerName is offline at the moment, with the last sighting 17 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 10 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is ServerName using?
The version on ServerName is Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on ServerName?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
How often does ServerName wipe, and at what times?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 17 days 20 hours.
Tags and listings
Where does ServerName appear in Rust Wipe Tracker lists and filters?
You will find ServerName on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to ServerName?
Enter client.connect 95.26.186.134:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.