ServerName
Offline 95.26.186.218:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 530 / 575
- Rustoria.co - EU East Long 358 / 400
- Rustoria.co - EU Main 36 / 250
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU East Medium 152 / 200
- Rustafied.com - EU Friday 79 / 100
Quick answers
From the figures on this page.
Player count
Where does ServerName place among Rust servers?
Over the past seven days, ServerName has climbed to #14,347 for player hours, putting it in the top 61% of all ranked servers.
What is the current population on ServerName?
At the moment ServerName is offline, having last been seen 31 days 16 hours ago.
Rules and settings
On what map does ServerName take place?
The game generates the procedural map that ServerName runs.
What are the rules on ServerName, and what settings does it run?
The name of ServerName gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is ServerName based?
You will find no region published by ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 95.26.186.218:28015 is its address.
How reliable is ServerName, and is it currently online?
Offline for now: ServerName was last seen 31 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.
What Rust version is ServerName using?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does ServerName wipe, and at what times?
To tell its rhythm we would need more of ServerName's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 31 days 23 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is ServerName part of?
The Rust Wipe Tracker lists that include ServerName are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on ServerName?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags ServerName publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join ServerName?
Enter client.connect 95.26.186.218:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.