ServerName
Offline 95.26.186.82:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 799 / 850
- Rustoria.co - EU Main 48 / 250
- Rusty Moose |EU Main| 120 / 250
- Rustoria.co - EU East Long 480 / 525
- Rustoria.co - EU East Medium 280 / 350
- Rustafied.com - EU Friday 209 / 300
Quick answers
From the figures on this page.
Player count
What is the ranking of ServerName against other Rust servers?
In the top 60% of all ranked servers sits ServerName, at #12,928 on hours played over seven days.
What is the current population on ServerName?
At the moment ServerName is offline, having last been seen 13 days 2 hours ago.
Map and rules
On what map does ServerName take place?
The game generates the procedural map that ServerName runs.
Which settings and rules apply on ServerName?
You will not find a gather rate in the name of ServerName. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of ServerName?
You will find no region published by ServerName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 95.26.186.82:28015.
Is ServerName up, and how good is its uptime?
The current status for ServerName is offline, last seen 13 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 14 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ServerName operate?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does ServerName wipe, and at what times?
To tell its rhythm we would need more of ServerName's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 14 days 8 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is ServerName part of?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on ServerName?
Read off the game's server browser, the tags for ServerName are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to ServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.26.186.82:28015.