Radar Lab
Offline 95.26.62.227:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 16 Sep, 20:48 UTC 21:48 UK · 41d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 241 / 275
- Rustoria.co - EU Main 14 / 250
- Rusty Moose |EU Main| 21 / 250
- Rustoria.co - EU East Long 155 / 200
- Rustoria.co - EU East Medium 60 / 200
- Rustafied.com - EU Friday 32 / 100
Quick answers
From the figures on this page.
Player activity
Where does Radar Lab place among Rust servers?
Over the past seven days, Radar Lab has climbed to #13,268 for player hours, putting it in the top – of all ranked servers.
How many players are on Radar Lab right now?
At the moment Radar Lab is offline, having last been seen 38 days 17 hours ago.
Map and rules
What is the current map on Radar Lab?
The game generates the procedural map that Radar Lab runs.
What are the rules on Radar Lab, and what settings does it run?
The name of Radar Lab gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Radar Lab run from?
You will find no region published by Radar Lab. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 95.26.62.227:28015.
Is Radar Lab up, and how good is its uptime?
The current status for Radar Lab is offline, last seen 38 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 16 September 2026.
What Rust version is Radar Lab using?
Rust network protocol 2633 and build 164530 on Windows is what Radar Lab runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on Radar Lab when wipe day arrives?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does Radar Lab reset its map?
To tell its rhythm we would need more of Radar Lab's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 41 days 8 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Radar Lab part of?
The Rust Wipe Tracker lists that include Radar Lab are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Radar Lab?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags Radar Lab publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Radar Lab?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.26.62.227:28015.