myserver
Offline 95.27.112.121:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 12:37 UTC 13:37 UK · 23d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 212 / 250
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 114 / 200
- Rustoria.co - EU East Medium 42 / 200
- Rustafied.com - EU Friday 40 / 100
Quick answers
From the figures on this page.
Population
Where does myserver place among Rust servers?
In the top 66% of all ranked servers sits myserver, at #15,033 on hours played over seven days.
What is the current population on myserver?
The last sighting of myserver was 23 days 15 hours ago; it is offline right now.
Rules and settings
What is the current map on myserver?
A procedural map, generated by the game, is what myserver runs.
What are the rules on myserver, and what settings does it run?
No gather rate appears in the name of myserver. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of myserver?
You will find no region published by myserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 95.27.112.121:28015.
Is myserver up, and how good is its uptime?
Offline for now: myserver was last seen 23 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.
On what Rust version does myserver operate?
On Windows, myserver runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on myserver when wipe day arrives?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
How often does myserver wipe, and at what times?
Its rhythm cannot yet be told: too few of myserver's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 23 days 15 hours have passed since this world was made.
Server tags
Where does myserver appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include myserver are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on myserver?
The game's server browser picks up these myserver tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to myserver?
Enter client.connect 95.27.112.121:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.