My Server Name
Offline 95.27.130.238:28015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 10:43 UTC 11:43 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 165 / 250
- Rustoria.co - EU East Long 116 / 200
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 17 / 100
- Rustoria.co - EU East Medium 25 / 200
Quick answers
From the figures on this page.
Population
How does My Server Name compare with other Rust servers in the rankings?
A seven-day player-hours count places My Server Name at #13,802: the top 60% of every ranked server.
Is My Server Name busy at the moment?
The last sighting of My Server Name was 26 days 13 hours ago; it is offline right now.
Rules and settings
What settings and rules should you know for My Server Name?
The name of My Server Name gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does My Server Name run from?
There is no region published for My Server Name. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 95.27.130.238:28015 is its address.
What is the uptime of My Server Name, and is it online?
My Server Name is offline at the moment, with the last sighting 26 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 2 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Server Name operate?
Rust network protocol 2634 and build 166586 on Windows is what My Server Name runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on My Server Name?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does My Server Name wipe, and at what times?
There are too few of My Server Name's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 14 hours.
Tags and filters
Where does My Server Name appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My Server Name: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Server Name?
The game's server browser picks up these My Server Name tags: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join My Server Name?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.27.130.238:28015.