myserver
Offline 95.27.132.48:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 20 Sep, 11:57 UTC 12:57 UK · 38d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
What is the ranking of myserver against other Rust servers?
A seven-day player-hours count places myserver at #16,885: the top 71% of every ranked server.
What is the current population on myserver?
At the moment myserver is offline, having last been seen 29 days 9 hours ago.
Map and rules
What is the current map on myserver?
A procedural map, generated by the game, is what myserver runs.
What are the rules on myserver, and what settings does it run?
You will not find a gather rate in the name of myserver. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of myserver?
You will find no region published by myserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 95.27.132.48:28015.
How reliable is myserver, and is it currently online?
myserver is offline at the moment, with the last sighting 29 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 18 September 2026.
On what Rust version does myserver operate?
Rust network protocol 2633 and build 163794 on Windows is what myserver runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on myserver when wipe day arrives?
The average busiest point of its recent wipes was 3 players. 6 hours after the latest wipe, the crowd reached its peak.
When does myserver wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of myserver's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 38 days 7 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is myserver part of?
The Rust Wipe Tracker lists that include myserver are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on myserver?
gmrust (Game mode): Survival in standard Rust; mp30 (Max players): It holds 30 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags myserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to myserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.27.132.48:28015.