PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+
Online 95.31.130.21:28021 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:01 UTC · 15:01 UK, in 1d 0h.
Its biweekly schedule tag · low confidenceComing wipes
- 1d 0hFri 30 Oct, 15:01 UTC15:01 UK
- 7d 4hThu 5 Nov, 19:00 UTC19:00 UKFW
- 15d 0hFri 13 Nov, 15:01 UTC15:01 UK
- 29d 0hFri 27 Nov, 15:01 UTC15:01 UK
- 35d 4hThu 3 Dec, 19:00 UTC19:00 UKFW
- 43d 0hFri 11 Dec, 15:01 UTC15:01 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 15:01 UTC15:01 UK · in 1d 0hNext wipe expected · its biweekly schedule tag
-
Fri 16 Oct, 15:01 UTC 16:01 UK · 12d agoWipe delivered
- Peak
- 15
- Crowd
- –
- Lasted
- running
- Players before
- 3
-
Sat 3 Oct, 11:47 UTC 12:47 UK · 26d agoWipe delivered
- Peak
- 17
- Crowd
- held half
- Lasted
- 13.1 days
- Players before
- 5
-
Thu 1 Oct, 17:49 UTC FW 18:49 UK · 27d agoForce wipe delivered
- Peak
- 16
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 9
-
Sat 19 Sep, 09:32 UTC 10:32 UK · 40d agoWipe delivered
- Peak
- 13
- Crowd
- held half
- Lasted
- 12.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] 34 / 150
- Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] 19 / 150
- Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons 41 / 100
- BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa 19 / 100
- CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests 5 / 77
- FOG PVE 5X | Raidable Bases | Convoy's 1 / 200
Quick answers
From the figures on this page.
Player count
Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ place among Rust servers?
In the top 5% of all ranked servers sits PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, at #1,116 on hours played over seven days.
How many players are on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ right now?
The current count is 9 players on 200 slots for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Averaged over the past week: 8 players, peaking at 21. Over the last 48 hours, the peak hour came at 10:00 UTC with an average of 14 players.
Map and rules
What is the current map on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
The game generates the procedural map on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ at size 4,500 with seed 1903688584. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.
What are the rules on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, and what settings does it run?
Gather rate on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is 5x, as its name says. The game's default applies: 8 players to a group at most. You get pve here, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
No region is published by PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 95.31.130.21:28021 is its address.
How smoothly does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run?
Server fps over the last 48 hours averaged 78; the lowest was 58. Buildings, deployables and all the rest of the world pushed its entity count as high as 199,697. The highest memory reading was 6,793 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, and is it online?
You can find PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ online at present. About 5 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ using?
On Windows, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ when wipe day arrives?
The average busiest point of its recent wipes was 16 players. After 26 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
When does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ wipe? What schedule does it follow?
The prediction is taken from its tag, as PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ has too few wipes on record to confirm the schedule. Friday 30 October at 15:01 UTC is when its next wipe is due. You are playing a world created 12 days 23 hours. In its tags it posts a wipe every two weeks.
Tags and listings
Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: 5x Rust servers: wipes and live counts, Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x and it appears.
How should you read the tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
Read off the game's server browser, the tags for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ are: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; jp0 (Custom tag): The owner or a plugin set this non-standard tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
Enter client.connect 95.31.130.21:28021 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://mars.gamestores.app.