RustStyle - Pelican
Offline 95.31.147.9:28026 checked 15h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 44 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 53 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 22 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
Quick answers
From the figures on this page.
Player activity
Where does RustStyle - Pelican place among Rust servers?
In the top 69% of all ranked servers sits RustStyle - Pelican, at #15,425 on hours played over seven days.
How many players are on RustStyle - Pelican right now?
The last sighting of RustStyle - Pelican was 15 hours ago; it is offline right now. For the last seven days the average player count was 0.
Server rules
On what map does RustStyle - Pelican take place?
A procedural map, generated by the game, is what RustStyle - Pelican runs.
Which settings and rules apply on RustStyle - Pelican?
You will not find a gather rate in the name of RustStyle - Pelican. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does RustStyle - Pelican run from?
You will find no region published by RustStyle - Pelican. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 95.31.147.9:28026 is its address.
What is the uptime of RustStyle - Pelican, and is it online?
RustStyle - Pelican is offline at the moment, with the last sighting 15 hours ago. It was first seen by Rust Wipe Tracker on 27 October 2026.
On what Rust version does RustStyle - Pelican operate?
On Linux, RustStyle - Pelican runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does RustStyle - Pelican reset its map?
There are too few of RustStyle - Pelican's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 7 days 15 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is RustStyle - Pelican part of?
You will find RustStyle - Pelican on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on RustStyle - Pelican?
gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags RustStyle - Pelican publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to RustStyle - Pelican?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.31.147.9:28026.