BullShit Server
Offline 95.31.187.22:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 164 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 192 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 125 / 700
- RustSpain.com | EU Main 12 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 52 / 1000
Quick answers
From the figures on this page.
Population
How does BullShit Server compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits BullShit Server, at #15,399 on hours played over seven days.
How many players are on BullShit Server right now?
At the moment BullShit Server is offline, having last been seen 6 days 14 hours ago. Averaged over the past week: 0 players.
Map and rules
On what map does BullShit Server take place?
Generated by the game with seed 12345, the procedural map on BullShit Server is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on BullShit Server?
The name of BullShit Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of BullShit Server?
There is no region published for BullShit Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 95.31.187.22:28015 is its address.
How reliable is BullShit Server, and is it currently online?
BullShit Server is offline at the moment, with the last sighting 6 days 14 hours ago. 1% is the uptime for the last 7 full days, up for 1 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 September 2026.
What Rust version is BullShit Server using?
On Windows, BullShit Server runs Rust network protocol 2633 and build 163493. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does BullShit Server wipe? What schedule does it follow?
To tell its rhythm we would need more of BullShit Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 47 days 15 hours have passed since this world was made.
Server tags
Where does BullShit Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take BullShit Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on BullShit Server?
Read off the game's server browser, the tags for BullShit Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to BullShit Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.31.187.22:28015.