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Network live 11,590 servers online 33,807 players aboard 65 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Server Name

Offline 95.32.141.114:28015 checked 21d ago

Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 500 players now 0% full
07-day averagepeak –
#15,961ranktop 71%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 6 Oct, 22:23 UTC 23:23 UK · 21d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average 237 / 275
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average 17 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average 18 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 161 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 63 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 31 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does My Server Name compare with other Rust servers in the rankings?

Over the past seven days, My Server Name has climbed to #15,961 for player hours, putting it in the top 71% of all ranked servers.

How many players are on My Server Name right now?

The last sighting of My Server Name was 21 days 1 hours ago; it is offline right now.

Rules and settings

On what map does My Server Name take place?

A procedural map, generated by the game, is what My Server Name runs.

Which settings and rules apply on My Server Name?

No gather rate appears in the name of My Server Name. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does My Server Name run from?

No region is published by My Server Name. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 95.32.141.114:28015 is its address.

What is the uptime of My Server Name, and is it online?

The current status for My Server Name is offline, last seen 21 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.

What Rust version is My Server Name using?

Rust network protocol 2634 and build 166652 on Windows is what My Server Name runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does My Server Name handle its wipe days?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does My Server Name reset its map?

Its rhythm cannot yet be told: too few of My Server Name's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 21 days 7 hours.

Server tags

Where does My Server Name appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include My Server Name are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on My Server Name?

The game's server browser picks up these My Server Name tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join My Server Name?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 95.32.141.114:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp500
Max players It holds 500 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.