Majestat Development Server #2
Offline EU 95.50.97.86:28915 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 182 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 137 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 53 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 15 / 1000
Quick answers
From the figures on this page.
Population
Where does Majestat Development Server #2 place among Rust servers?
On player hours over the last seven days, Majestat Development Server #2 ranks #15,411 overall and #2,584 in Europe, in the top 69% of all ranked servers.
How many players are on Majestat Development Server #2 right now?
The last sighting of Majestat Development Server #2 was 6 days 13 hours ago; it is offline right now. For the last seven days the average player count was 0.
Map and rules
Which map is active on Majestat Development Server #2?
The map on Majestat Development Server #2 is procedural, produced by the game.
Which settings and rules apply on Majestat Development Server #2?
No gather rate appears in the name of Majestat Development Server #2. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Majestat Development Server #2?
Its EU tag puts Majestat Development Server #2 in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 95.50.97.86:28915.
How reliable is Majestat Development Server #2, and is it currently online?
The current status for Majestat Development Server #2 is offline, last seen 6 days 13 hours ago. 14% is the uptime for the last 7 full days, up for 23 of 168 hours. It was first seen by Rust Wipe Tracker on 12 October 2026.
What Rust version is Majestat Development Server #2 using?
The version on Majestat Development Server #2 is Rust network protocol 2634 and build 167398, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Majestat Development Server #2 wipe? What schedule does it follow?
There are too few of Majestat Development Server #2's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 17 days 1 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Majestat Development Server #2 part of?
These Rust Wipe Tracker lists take Majestat Development Server #2: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Majestat Development Server #2?
gmvanilla (Game mode): Survival in vanilla form; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Server browser category: Europe are the tags Majestat Development Server #2 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Majestat Development Server #2?
Enter client.connect 95.50.97.86:28915 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.