My Server Name
Offline 95.53.177.145:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 501 / 575
- Rustoria.co - EU East Long 309 / 400
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 85 / 150
- Rustoria.co - EU East Medium 109 / 200
Quick answers
From the figures on this page.
Population
How does My Server Name compare with other Rust servers in the rankings?
A seven-day player-hours count places My Server Name at #15,099: the top 66% of every ranked server.
Is My Server Name busy at the moment?
At the moment My Server Name is offline, having last been seen 37 days 6 hours ago.
Rules and settings
On what map does My Server Name take place?
The game generates the procedural map that My Server Name runs.
What are the rules on My Server Name, and what settings does it run?
The name of My Server Name gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is My Server Name based?
You will find no region published by My Server Name. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 95.53.177.145:28015.
How reliable is My Server Name, and is it currently online?
My Server Name is offline at the moment, with the last sighting 37 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 20 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Server Name operate?
The version on My Server Name is Rust network protocol 2633 and build 164530, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does My Server Name wipe, and at what times?
There are too few of My Server Name's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 38 days 16 hours.
Server tags
Where does My Server Name appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My Server Name: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on My Server Name?
The game's server browser picks up these My Server Name tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join My Server Name?
Enter client.connect 95.53.177.145:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.