10.145.64.33
Offline 95.55.171.48:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 630 / 725
- Rustoria.co - EU East Long 517 / 525
- Rusty Moose |EU Main| 60 / 250
- Rustoria.co - EU Main 41 / 250
- Rustafied.com - EU Friday 152 / 225
- Rustoria.co - EU East Medium 249 / 250
Quick answers
From the figures on this page.
Population
How does 10.145.64.33 compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits 10.145.64.33, at #15,452 on hours played over seven days.
Is 10.145.64.33 busy at the moment?
At the moment 10.145.64.33 is offline, having last been seen 4 days 22 hours ago. The seven-day average for this server is 0 players.
Map and rules
Which map is active on 10.145.64.33?
The game generates the procedural map that 10.145.64.33 runs.
Which settings and rules apply on 10.145.64.33?
You will not find a gather rate in the name of 10.145.64.33. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.
About the server
What is the location of 10.145.64.33?
There is no region published for 10.145.64.33. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 95.55.171.48:28015 is its address.
How reliable is 10.145.64.33, and is it currently online?
The current status for 10.145.64.33 is offline, last seen 4 days 22 hours ago. It was up 0 of 96 hours over the last 4 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 23 October 2026.
On what Rust version does 10.145.64.33 operate?
The version on 10.145.64.33 is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does 10.145.64.33 reset its map?
Its rhythm cannot yet be told: too few of 10.145.64.33's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 5 days 18 hours.
Server tags
Where does 10.145.64.33 appear in Rust Wipe Tracker lists and filters?
You will find 10.145.64.33 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on 10.145.64.33?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags 10.145.64.33 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join 10.145.64.33?
Enter client.connect 95.55.171.48:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.