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Network live 11,897 servers online 90,661 players aboard 163 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Zov

Online 95.55.4.176:28015 checked 9m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 6h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
17-day averagepeak 1
#9,609ranktop 43%
6h agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75113:0014:0015:0016:0017:0018:00Wiped Tue 27 Oct, 13:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0014:0015:0016:0017:0018:00Wiped Tue 27 Oct, 13:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average 185 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 130 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average 178 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 32 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average 159 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 55 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does Zov compare with other Rust servers in the rankings?

Over the past seven days, Zov has climbed to #9,609 for player hours, putting it in the top 43% of all ranked servers.

What is the current population on Zov?

Checking now: 0 players on 50 slots at Zov. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 15:00 UTC with an average of 1 players.

Rules and settings

On what map does Zov take place?

Generated by the game with seed 1055496294, the procedural map on Zov is size 2,500. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Zov, and what settings does it run?

You will not find a gather rate in the name of Zov. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Server details

In which region is Zov based?

There is no region published for Zov. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 95.55.4.176:28015.

What is the performance like on Zov?

Server fps over the last 48 hours averaged 202; the lowest was 187. Buildings, deployables and all the rest of the world pushed its entity count as high as 28,072. The highest memory reading was 1,206 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Zov up, and how good is its uptime?

Zov is up and online at the moment. Its reported uptime suggests a restart roughly 3 hours ago. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.

What Rust version is Zov using?

The version on Zov is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How often does Zov wipe, and at what times?

To tell its rhythm we would need more of Zov's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 6 hours.

Server tags

Where does Zov appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Zov: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Zov?

Read off the game's server browser, the tags for Zov are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join Zov?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 95.55.4.176:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.