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Network live 11,749 servers online 74,551 players aboard 142 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Local Map Test

Offline 95.56.193.70:28015 checked 12d ago

Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak –
#13,350ranktop 62%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 16:36 UTC 17:36 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average 674 / 725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 432 / 475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average 40 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average 52 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average 228 / 250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average 135 / 175
Help desk

Quick answers

From the figures on this page.

Population

Where does Rust Local Map Test place among Rust servers?

Over the past seven days, Rust Local Map Test has climbed to #13,350 for player hours, putting it in the top 62% of all ranked servers.

How many players are on Rust Local Map Test right now?

The last sighting of Rust Local Map Test was 12 days 8 hours ago; it is offline right now.

Map and rules

On what map does Rust Local Map Test take place?

A procedural map, generated by the game, is what Rust Local Map Test runs.

What settings and rules should you know for Rust Local Map Test?

No gather rate appears in the name of Rust Local Map Test. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is Rust Local Map Test based?

No region is published by Rust Local Map Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 95.56.193.70:28015 is its address.

What is the uptime of Rust Local Map Test, and is it online?

Rust Local Map Test is offline at the moment, with the last sighting 12 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 15 October 2026.

What Rust version is Rust Local Map Test using?

Rust network protocol 2634 and build 167781 on Windows is what Rust Local Map Test runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on Rust Local Map Test?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does Rust Local Map Test wipe, and at what times?

To tell its rhythm we would need more of Rust Local Map Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 12 days 22 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Rust Local Map Test part of?

These Rust Wipe Tracker lists take Rust Local Map Test: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on Rust Local Map Test?

Read off the game's server browser, the tags for Rust Local Map Test are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Rust Local Map Test?

Enter client.connect 95.56.193.70:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.