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Network live 11,849 servers online 66,699 players aboard 154 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Server Name

Offline 95.78.252.173:28015 checked 1d ago

Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 500 players now 0% full
07-day averagepeak –
#15,935ranktop 70%
1d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 396 on average 421 / 450
  2. Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 322 on average 142 / 200
  3. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 312 on average 106 / 200
  4. Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 265 on average 358 / 400
  5. Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 261 on average 226 / 275
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 234 on average 111 / 125
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of My Server Name against other Rust servers?

A seven-day player-hours count places My Server Name at #15,935: the top 70% of every ranked server.

What is the current population on My Server Name?

The last sighting of My Server Name was 45 hours ago; it is offline right now. The seven-day average for this server is 0 players.

Map and rules

On what map does My Server Name take place?

The game generates the procedural map on My Server Name at size 4,500 with seed 1234567. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on My Server Name, and what settings does it run?

You will not find a gather rate in the name of My Server Name. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of My Server Name?

No region is published by My Server Name. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 95.78.252.173:28015.

What is the performance like on My Server Name?

Averaged over the last 48 hours, server fps was 90, with a low of 90. The world held as many as 118,994 entities: buildings, deployables and the rest. The highest memory reading was 2,774 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of My Server Name, and is it online?

The current status for My Server Name is offline, last seen 45 hours ago. About 15 minutes ago is when it last restarted, judged by the uptime it gives. Across the last 1 full day, uptime came to 0%: 0 of 24 hours. 2 November 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does My Server Name operate?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

On what schedule does My Server Name reset its map?

To tell its rhythm we would need more of My Server Name's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 45 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is My Server Name part of?

You will find My Server Name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

How should you read the tags on My Server Name?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags My Server Name publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join My Server Name?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 95.78.252.173:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.