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Network live 11,703 servers online 41,069 players aboard 98 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Privater Testserver

Offline 95.89.243.106:28015 checked 5d ago

pve
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 1 players now 100% full
17-day averagepeak 1
#11,548ranktop 52%
10d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average 80 / 200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average 13 / 200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average 39 / 200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average 10 / 200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average 29 / 150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average 1 / 100
Help desk

Quick answers

From the figures on this page.

Population

Where does Privater Testserver place among Rust servers?

Over the past seven days, Privater Testserver has climbed to #11,548 for player hours, putting it in the top 52% of all ranked servers.

How many players are on Privater Testserver right now?

The last sighting of Privater Testserver was 5 days 12 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.

Server rules

On what map does Privater Testserver take place?

A procedural map, generated by the game, is what Privater Testserver runs.

What settings and rules should you know for Privater Testserver?

The name of Privater Testserver gives no gather rate. Up to 8 players can join a group, the default for the game. You get pve here, fighting between players is off. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is Privater Testserver based?

No region is published by Privater Testserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 95.89.243.106:28015.

How reliable is Privater Testserver, and is it currently online?

Privater Testserver is offline at the moment, with the last sighting 5 days 12 hours ago. 1% is the uptime for the last 7 full days, up for 2 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.

On what Rust version does Privater Testserver operate?

On Windows, Privater Testserver runs Rust network protocol 2635 and build 168330. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

When does Privater Testserver wipe? What schedule does it follow?

To tell its rhythm we would need more of Privater Testserver's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 10 days 13 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Privater Testserver part of?

The Rust Wipe Tracker lists that include Privater Testserver are: Rust community servers, unmodded and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on Privater Testserver?

The game's server browser picks up these Privater Testserver tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168330 (Build): It runs game build 168330; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): There's no player combat; the world itself is the threat. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Privater Testserver?

Enter client.connect 95.89.243.106:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168330,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp1
Max players The server has 1 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168330
Build It runs game build 168330.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.