Sparky Server
Offline 95.91.213.174:2291 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 121 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 57 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24 / 1000
Quick answers
From the figures on this page.
Population
How does Sparky Server compare with other Rust servers in the rankings?
Over the past seven days, Sparky Server has climbed to #6,861 for player hours, putting it in the top 31% of all ranked servers.
What is the current population on Sparky Server?
At the moment Sparky Server is offline, having last been seen 6 days 15 hours ago. Averaged over the past week: 3 players, peaking at 4.
Server rules
What is the current map on Sparky Server?
The map on Sparky Server is procedural, produced by the game.
Which settings and rules apply on Sparky Server?
No gather rate appears in the name of Sparky Server. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Sparky Server based?
No region is published by Sparky Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 95.91.213.174:2291.
Is Sparky Server up, and how good is its uptime?
Sparky Server is offline at the moment, with the last sighting 6 days 15 hours ago. It was up 5 of 168 hours over the last 7 full days, 3% of the time. 20 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Sparky Server using?
Rust network protocol 2634 and build 167781 on Windows is what Sparky Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Sparky Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Sparky Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 9 days 1 hours have passed since this world was made.
Tags and filters
Where does Sparky Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Sparky Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Sparky Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Sparky Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Sparky Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.91.213.174:2291.