Local Rust Test
Offline 96.55.44.196:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 03:11 UTC 04:11 UK · 21d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 23 Sep, 03:48 UTC 04:48 UK · 35d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 212 / 250
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 114 / 200
- Rustoria.co - EU East Medium 42 / 200
- Rustafied.com - EU Friday 40 / 100
Quick answers
From the figures on this page.
Player activity
Where does Local Rust Test place among Rust servers?
Over the past seven days, Local Rust Test has climbed to #15,956 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on Local Rust Test?
At the moment Local Rust Test is offline, having last been seen 20 days 22 hours ago.
Rules and settings
On what map does Local Rust Test take place?
A procedural map, generated by the game, is what Local Rust Test runs.
Which settings and rules apply on Local Rust Test?
The name of Local Rust Test gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Local Rust Test run from?
There is no region published for Local Rust Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 96.55.44.196:28015 is its address.
How reliable is Local Rust Test, and is it currently online?
The current status for Local Rust Test is offline, last seen 20 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 23 September 2026.
What Rust version is Local Rust Test using?
Rust network protocol 2634 and build 166655 on Windows is what Local Rust Test runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does Local Rust Test handle its wipe days?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does Local Rust Test reset its map?
To tell its rhythm we would need more of Local Rust Test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 21 days have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Local Rust Test part of?
The Rust Wipe Tracker lists that include Local Rust Test are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Rust Test?
Read off the game's server browser, the tags for Local Rust Test are: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166655 (Build): Build number: 166655; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Local Rust Test?
Enter client.connect 96.55.44.196:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.