ReadyGlobalProbe
Offline 96.55.44.196:28115 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 20 Sep, 20:27 UTC 21:27 UK · 38d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 196 / 250
- Rustoria.co - EU East Long 119 / 200
- Rusty Moose |EU Main| 23 / 250
- Rustoria.co - EU Main 11 / 250
- Rustafied.com - EU Friday 23 / 100
- Rustoria.co - EU East Medium 28 / 225
Quick answers
From the figures on this page.
Player count
How does ReadyGlobalProbe compare with other Rust servers in the rankings?
A seven-day player-hours count places ReadyGlobalProbe at #15,465: the top – of every ranked server.
Is ReadyGlobalProbe busy at the moment?
At the moment ReadyGlobalProbe is offline, having last been seen 38 days 4 hours ago.
Rules and settings
What is the current map on ReadyGlobalProbe?
The game generates the procedural map that ReadyGlobalProbe runs.
What are the rules on ReadyGlobalProbe, and what settings does it run?
The name of ReadyGlobalProbe gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is ReadyGlobalProbe based?
You will find no region published by ReadyGlobalProbe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 96.55.44.196:28115.
Is ReadyGlobalProbe up, and how good is its uptime?
Offline for now: ReadyGlobalProbe was last seen 38 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 20 September 2026.
What Rust version is ReadyGlobalProbe using?
Rust network protocol 2633 and build 164566 on Windows is what ReadyGlobalProbe runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on ReadyGlobalProbe?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does ReadyGlobalProbe wipe, and at what times?
To tell its rhythm we would need more of ReadyGlobalProbe's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 38 days 4 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is ReadyGlobalProbe part of?
These Rust Wipe Tracker lists take ReadyGlobalProbe: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ReadyGlobalProbe?
Read off the game's server browser, the tags for ReadyGlobalProbe are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164566 (Build): It runs game build 164566; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join ReadyGlobalProbe?
Enter client.connect 96.55.44.196:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.