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Network live 11,631 servers online 42,149 players aboard 96 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Authenticated Worker Disconnect Direct Probe

Offline 96.55.44.196:54539 checked 37d ago

Tracking number · connect
Wipe progress · wiped 37d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,463rankno region published
37d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average 383 / 350
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 200 / 225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average 21 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average 27 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average 101 / 225
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 38 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Authenticated Worker Disconnect Direct Probe against other Rust servers?

In the top – of all ranked servers sits Authenticated Worker Disconnect Direct Probe, at #15,463 on hours played over seven days.

Is Authenticated Worker Disconnect Direct Probe busy at the moment?

At the moment Authenticated Worker Disconnect Direct Probe is offline, having last been seen 37 days 9 hours ago.

Server rules

On what map does Authenticated Worker Disconnect Direct Probe take place?

The map on Authenticated Worker Disconnect Direct Probe is procedural, produced by the game.

Which settings and rules apply on Authenticated Worker Disconnect Direct Probe?

You will not find a gather rate in the name of Authenticated Worker Disconnect Direct Probe. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of Authenticated Worker Disconnect Direct Probe?

There is no region published for Authenticated Worker Disconnect Direct Probe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 96.55.44.196:54539.

What is the uptime of Authenticated Worker Disconnect Direct Probe, and is it online?

Offline for now: Authenticated Worker Disconnect Direct Probe was last seen 37 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 20 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Authenticated Worker Disconnect Direct Probe using?

Rust network protocol 2633 and build 164566 on Windows is what Authenticated Worker Disconnect Direct Probe runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How often does Authenticated Worker Disconnect Direct Probe wipe, and at what times?

There are too few of Authenticated Worker Disconnect Direct Probe's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 37 days 9 hours have passed since this world was made.

Server tags

Where does Authenticated Worker Disconnect Direct Probe appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Authenticated Worker Disconnect Direct Probe are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Authenticated Worker Disconnect Direct Probe?

gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164566 (Build): It runs game build 164566; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Authenticated Worker Disconnect Direct Probe publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join Authenticated Worker Disconnect Direct Probe?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 96.55.44.196:54539.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164566,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Join only if your game runs protocol 2633.
cs164566
Build It runs game build 164566.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.