Name of Server as Shown on the Client Server List
Offline 97.81.131.21:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 45 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 52 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 27 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8 / 1000
Quick answers
From the figures on this page.
Population
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
A seven-day player-hours count places Name of Server as Shown on the Client Server List at #13,838: the top – of every ranked server.
Is Name of Server as Shown on the Client Server List busy at the moment?
At the moment Name of Server as Shown on the Client Server List is offline, having last been seen 37 days 7 hours ago.
Server rules
Which map is active on Name of Server as Shown on the Client Server List?
The game generates the procedural map that Name of Server as Shown on the Client Server List runs.
What are the rules on Name of Server as Shown on the Client Server List, and what settings does it run?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What location does Name of Server as Shown on the Client Server List run from?
There is no region published for Name of Server as Shown on the Client Server List. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 97.81.131.21:28015.
How reliable is Name of Server as Shown on the Client Server List, and is it currently online?
The current status for Name of Server as Shown on the Client Server List is offline, last seen 37 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Name of Server as Shown on the Client Server List operate?
The version on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Name of Server as Shown on the Client Server List reset its map?
There are too few of Name of Server as Shown on the Client Server List's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 44 days 7 hours have passed since this world was made.
Server tags
Where does Name of Server as Shown on the Client Server List appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Name of Server as Shown on the Client Server List are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Name of Server as Shown on the Client Server List?
The game's server browser picks up these Name of Server as Shown on the Client Server List tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Name of Server as Shown on the Client Server List?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 97.81.131.21:28015.