Carter and Friends PvE
Offline 97.95.68.210:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 27 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 41 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 33 / 700
- RustSpain.com | EU Main 9 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 11 / 1000
Quick answers
From the figures on this page.
Population
Where does Carter and Friends PvE place among Rust servers?
A seven-day player-hours count places Carter and Friends PvE at #16,943: the top 71% of every ranked server.
Is Carter and Friends PvE busy at the moment?
At the moment Carter and Friends PvE is offline, having last been seen 30 days 5 hours ago.
Rules and settings
On what map does Carter and Friends PvE take place?
The game generates the procedural map that Carter and Friends PvE runs.
What are the rules on Carter and Friends PvE, and what settings does it run?
You will not find a gather rate in the name of Carter and Friends PvE. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Carter and Friends PvE based?
There is no region published for Carter and Friends PvE. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 97.95.68.210:28015.
What is the uptime of Carter and Friends PvE, and is it online?
Offline for now: Carter and Friends PvE was last seen 30 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 27 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Carter and Friends PvE using?
Rust network protocol 2633 and build 165217 on Windows is what Carter and Friends PvE runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Carter and Friends PvE reset its map?
There are too few of Carter and Friends PvE's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 30 days 8 hours.
Server tags
Where does Carter and Friends PvE appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Carter and Friends PvE: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Carter and Friends PvE?
The game's server browser picks up these Carter and Friends PvE tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Carter and Friends PvE?
Enter client.connect 97.95.68.210:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.