Saltwake private client test
Offline 98.117.202.167:28195 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 108 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 160 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 66 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 187 / 700
- RustSpain.com | EU Main 349 / 350
Quick answers
From the figures on this page.
Player count
What is the ranking of Saltwake private client test against other Rust servers?
Over the past seven days, Saltwake private client test has climbed to #15,222 for player hours, putting it in the top 70% of all ranked servers.
How many players are on Saltwake private client test right now?
At the moment Saltwake private client test is offline, having last been seen 12 days 10 hours ago.
Server rules
Which map is active on Saltwake private client test?
The game generates the procedural map that Saltwake private client test runs.
Which settings and rules apply on Saltwake private client test?
The name of Saltwake private client test gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Saltwake private client test based?
No region is published by Saltwake private client test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 98.117.202.167:28195 is its address.
Is Saltwake private client test up, and how good is its uptime?
Saltwake private client test is offline at the moment, with the last sighting 12 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 October 2026.
On what Rust version does Saltwake private client test operate?
The version on Saltwake private client test is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does Saltwake private client test wipe, and at what times?
To tell its rhythm we would need more of Saltwake private client test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 12 days 10 hours.
Server tags
Where does Saltwake private client test appear in Rust Wipe Tracker lists and filters?
You will find Saltwake private client test on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Saltwake private client test?
The game's server browser picks up these Saltwake private client test tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Saltwake private client test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 98.117.202.167:28195.