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Network live 11,863 servers online 104,004 players aboard 547 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Saltwake private client test

Offline 98.117.202.167:28195 checked 12d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,222ranktop 70%
12d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 108 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 160 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 66 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average 187 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 349 / 350
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Saltwake private client test against other Rust servers?

Over the past seven days, Saltwake private client test has climbed to #15,222 for player hours, putting it in the top 70% of all ranked servers.

How many players are on Saltwake private client test right now?

At the moment Saltwake private client test is offline, having last been seen 12 days 10 hours ago.

Server rules

Which map is active on Saltwake private client test?

The game generates the procedural map that Saltwake private client test runs.

Which settings and rules apply on Saltwake private client test?

The name of Saltwake private client test gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is Saltwake private client test based?

No region is published by Saltwake private client test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 98.117.202.167:28195 is its address.

Is Saltwake private client test up, and how good is its uptime?

Saltwake private client test is offline at the moment, with the last sighting 12 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 October 2026.

On what Rust version does Saltwake private client test operate?

The version on Saltwake private client test is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How often does Saltwake private client test wipe, and at what times?

To tell its rhythm we would need more of Saltwake private client test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 12 days 10 hours.

Server tags

Where does Saltwake private client test appear in Rust Wipe Tracker lists and filters?

You will find Saltwake private client test on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on Saltwake private client test?

The game's server browser picks up these Saltwake private client test tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Saltwake private client test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 98.117.202.167:28195.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.