Skip to the page
Network live 11,888 servers online 103,803 players aboard 419 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Chrayntopia-dev

Offline 98.142.0.118:28015 checked 2d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 8d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 0h · high confidence
0/ ? players now
07-day averagepeak 2
#10,206ranktop 46%
8d agolast wipeno schedule published
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 0h.

The force wipe · high confidence
7 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 13d 17hThu 12 Nov, 12:34 UTC12:34 UK
  3. 21d 4hThu 19 Nov, 23:28 UTC23:28 UK
  4. 28d 15hFri 27 Nov, 10:22 UTC10:22 UK
  5. 35d 0hThu 3 Dec, 19:00 UTC19:00 UKFW
  6. 36d 2hFri 4 Dec, 21:17 UTC21:17 UK
  7. 43d 13hSat 12 Dec, 08:11 UTC08:11 UK

The first 48 hours of its last wipes

Wed 21 OctTue 13 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in, with 1 in the queue.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 0h
    Next wipe expected · the force wipe
  2. Wed 21 Oct, 03:51 UTC 04:51 UK · 8d ago
    Wipe delivered
    Peak
    3 +1 queue
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Tue 13 Oct, 05:07 UTC 06:07 UK · 16d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    7.9 days
    Players before
    0
  4. Mon 5 Oct, 18:12 UTC 19:12 UK · 24d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    7.5 days
    Players before
    0
  5. Tue 29 Sep, 04:44 UTC 05:44 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6.6 days
    Players before
    0
  6. Mon 28 Sep, 04:50 UTC 05:50 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 127 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 195 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 74 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average 222 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

How does Chrayntopia-dev compare with other Rust servers in the rankings?

A seven-day player-hours count places Chrayntopia-dev at #10,206: the top 46% of every ranked server.

Is Chrayntopia-dev busy at the moment?

At the moment Chrayntopia-dev is offline, having last been seen 2 days 8 hours ago. The seven-day figures show an average of 0 players and a peak of 2.

Map and rules

What is the current map on Chrayntopia-dev?

Size 4,250 and seed 50000 define the procedural map Chrayntopia-dev runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What are the rules on Chrayntopia-dev, and what settings does it run?

No gather rate appears in the name of Chrayntopia-dev. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

What location does Chrayntopia-dev run from?

No region is published by Chrayntopia-dev. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 98.142.0.118:28015 is its address.

What is the uptime of Chrayntopia-dev, and is it online?

Offline for now: Chrayntopia-dev was last seen 2 days 8 hours ago. It was up 131 of 168 hours over the last 7 full days, 78% of the time. 25 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Chrayntopia-dev operate?

On Linux, Chrayntopia-dev runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does Chrayntopia-dev handle its wipe days?

At their busiest, its recent wipes drew an average of 2 players. With 1 more in the queue, the latest wipe peaked 23 hours in. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.

How often does Chrayntopia-dev wipe, and at what times?

The recent gap between wipes at Chrayntopia-dev is about 7 days. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 8 days 14 hours.

Tags and listings

Where does Chrayntopia-dev appear across the Rust Wipe Tracker lists and filters?

You will find Chrayntopia-dev on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Chrayntopia-dev?

gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags Chrayntopia-dev publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join Chrayntopia-dev?

Enter client.connect 98.142.0.118:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp0
Max players Slot count: 0.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.