Chrayntopia-dev
Offline 98.142.0.118:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 25 Sep, 05:39 UTC 06:39 UK · 34d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 24 Sep, 14:31 UTC 15:31 UK · 35d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Thu 17 Sep, 01:42 UTC 02:42 UK · 43d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 7.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 35 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 38 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 12 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 34 / 700
- RustSpain.com | EU Main 46 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of Chrayntopia-dev against other Rust servers?
In the top 71% of all ranked servers sits Chrayntopia-dev, at #16,226 on hours played over seven days.
How many players are on Chrayntopia-dev right now?
At the moment Chrayntopia-dev is offline, having last been seen 34 days 22 hours ago.
Server rules
What is the current map on Chrayntopia-dev?
Size 4,250 and seed 2026832128 define the procedural map Chrayntopia-dev runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.
What are the rules on Chrayntopia-dev, and what settings does it run?
You will not find a gather rate in the name of Chrayntopia-dev. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Chrayntopia-dev run from?
You will find no region published by Chrayntopia-dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 98.142.0.118:28015.
Is Chrayntopia-dev up, and how good is its uptime?
Chrayntopia-dev is offline at the moment, with the last sighting 34 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Chrayntopia-dev operate?
The version on Chrayntopia-dev is Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on Chrayntopia-dev?
At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.
On what schedule does Chrayntopia-dev reset its map?
Chrayntopia-dev wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 34 days 23 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Chrayntopia-dev part of?
These Rust Wipe Tracker lists take Chrayntopia-dev: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Chrayntopia-dev?
The game's server browser picks up these Chrayntopia-dev tags: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Chrayntopia-dev?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 98.142.0.118:28015.