The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly
Online 98.142.11.17:25565 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 14 Oct, 05:10 UTC 06:10 UK · 14d agoWipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes 316 / 400
- Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes 137 / 175
- Atlas - US 2X Monthly | Vanilla+ | No BP Wipes 159 / 200
- EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr 63 / 150
- Magic Rust #18 — Vanilla 2x | Baйп 28.10 403 / 480
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 59 / 1000
Quick answers
From the figures on this page.
Player count
Where does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly place among Rust servers?
A seven-day player-hours count places The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly at #1,875: the top 8% of every ranked server.
How many players are on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly right now?
At the moment 2 players are on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, which has 100 slots. Averaged over the past week: 3 players, peaking at 10. The busiest hour over the last 48 hours was 21:00 UTC, averaging 8 players.
Rules and settings
What is the current map on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
The game generates the procedural map on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly at size 4,000 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.
What are the rules on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, and what settings does it run?
The name of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly announces 2x gathering. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run from?
There is no region published for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 98.142.11.17:25565.
How smoothly does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run?
The 48-hour average for server fps stands at 138, never dipping below 95. Buildings, deployables and all the rest of the world pushed its entity count as high as 115,812. 3,545 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly up, and how good is its uptime?
Right now, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is online. Its reported uptime suggests a restart roughly 3 hours ago. It was up 162 of 168 hours over the last 7 full days, 96% of the time. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.
What Rust version is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly using?
The version on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
6 players is the average peak across its recent wipes. On the latest wipe, 43 hours passed before the crowd peaked.
How often does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly wipe, and at what times?
There are too few of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 14 days 19 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly part of?
The Rust Wipe Tracker lists that include The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly are: Rust servers with a 2x gather rate and Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What is the meaning of the server tags on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
The game's server browser picks up these The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 98.142.11.17:25565.