Siege Dev [siegelinux]
Offline 98.240.242.148:28025 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #492 of the trio servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
Where does Siege Dev [siegelinux] place among Rust servers?
A seven-day player-hours count places Siege Dev [siegelinux] at #16,921: the top 71% of every ranked server. The trio group puts it at #492.
How many players are on Siege Dev [siegelinux] right now?
The last sighting of Siege Dev [siegelinux] was 29 days 23 hours ago; it is offline right now.
Server rules
On what map does Siege Dev [siegelinux] take place?
The game generates the procedural map that Siege Dev [siegelinux] runs.
Which settings and rules apply on Siege Dev [siegelinux]?
The name of Siege Dev [siegelinux] gives no gather rate. 3 players is the most a group can hold (trio). You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Siege Dev [siegelinux] run from?
You will find no region published by Siege Dev [siegelinux]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 98.240.242.148:28025.
Is Siege Dev [siegelinux] up, and how good is its uptime?
The current status for Siege Dev [siegelinux] is offline, last seen 29 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 September 2026.
What Rust version is Siege Dev [siegelinux] using?
Rust network protocol 2633 and build 164530 on Linux is what Siege Dev [siegelinux] runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Siege Dev [siegelinux] reset its map?
There are too few of Siege Dev [siegelinux]'s wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 41 days 6 hours.
Server tags
Where does Siege Dev [siegelinux] appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Siege Dev [siegelinux] are: Modded Rust servers and Trio Rust servers, max team of 3. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
How should you read the tags on Siege Dev [siegelinux]?
The game's server browser picks up these Siege Dev [siegelinux] tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts3 (Group limit): Teams are limited to 3 players; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Siege Dev [siegelinux]?
Enter client.connect 98.240.242.148:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.