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Network live 11,810 servers online 83,965 players aboard 336 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RUSTARDED Zombie Hell Hordes • US

Online 98.247.137.177:30015 checked 11m ago

biweekly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Sun 1 Nov, 22:29 UK Sun 1 Nov, 22:29 UTC in 3d 0h · low confidence
0/ 42 players now 0% full
07-day averagepeak 2
#5,893ranktop 26%
10d agolast wipebiweekly schedule
3d 0hnext wipeSun 1 Nov, 22:29 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5200:0009:0017:0003:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0017:0003:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Sunday 1 November, 22:29 UTC · 22:29 UK, in 3d 0h.

Its biweekly schedule tag · low confidence
8.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 3

Coming wipes

  1. 3d 0hSun 1 Nov, 22:29 UTC22:29 UK
  2. 6d 20hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 17d 0hSun 15 Nov, 22:29 UTC22:29 UK
  4. 31d 0hSun 29 Nov, 22:29 UTC22:29 UK
  5. 34d 20hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 1 Nov, 22:29 UTC22:29 UK · in 3d 0h
    Next wipe expected · its biweekly schedule tag
  2. Sun 18 Oct, 22:29 UTC 23:29 UK · 10d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Fri 16 Oct, 12:03 UTC 13:03 UK · 13d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    0
  4. Thu 15 Oct, 23:20 UTC 00:20 UK · 13d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  5. Thu 1 Oct, 18:21 UTC FW 19:21 UK · 28d ago
    Force wipe delivered
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    14.2 days
    Players before
    0
  6. Thu 17 Sep, 18:23 UTC 19:23 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average 34 / 100
  2. Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 84 on average 524 / 550
  3. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 55 on average 786 / 775
  4. Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 43 on average 31 / 100
  5. Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 35 on average 238 / 275
  6. Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 23 on average 16 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of RUSTARDED Zombie Hell Hordes • US against other Rust servers?

A seven-day player-hours count places RUSTARDED Zombie Hell Hordes • US at #5,893: the top 26% of every ranked server.

How many players are on RUSTARDED Zombie Hell Hordes • US right now?

At the moment 0 players are on RUSTARDED Zombie Hell Hordes • US, which has 42 slots. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 12:00 UTC, averaging 1 players.

Rules and settings

On what map does RUSTARDED Zombie Hell Hordes • US take place?

The game generates the procedural map on RUSTARDED Zombie Hell Hordes • US at size 6,000 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Bigly World.

What settings and rules should you know for RUSTARDED Zombie Hell Hordes • US?

You will not find a gather rate in the name of RUSTARDED Zombie Hell Hordes • US. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

What location does RUSTARDED Zombie Hell Hordes • US run from?

No region tag comes from RUSTARDED Zombie Hell Hordes • US, but the name points to North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 98.247.137.177:30015.

How smoothly does RUSTARDED Zombie Hell Hordes • US run?

Averaged over the last 48 hours, server fps was 136, with a low of 105. The world held as many as 77,863 entities: buildings, deployables and the rest. The highest memory reading was 4,568 MB. Players feel a rising entity count and low fps as lag.

Is RUSTARDED Zombie Hell Hordes • US up, and how good is its uptime?

RUSTARDED Zombie Hell Hordes • US is up and online at the moment. Its reported uptime suggests a restart roughly 1 hours ago. It was up 154 of 168 hours over the last 7 full days, 92% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is RUSTARDED Zombie Hell Hordes • US using?

Rust network protocol 2635 and build 168909 on Linux is what RUSTARDED Zombie Hell Hordes • US runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What should you expect from wipe day on RUSTARDED Zombie Hell Hordes • US?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 33% of recent cases. In the other cases it sank under half by day 3.

How often does RUSTARDED Zombie Hell Hordes • US wipe, and at what times?

The prediction is taken from its tag, as RUSTARDED Zombie Hell Hordes • US has too few wipes on record to confirm the schedule. Due on Sunday 1 November at 22:29 UTC: its next wipe. You are playing a world created 10 days 23 hours. Its tags give the wipe schedule as every two weeks.

Tags and filters

Where does RUSTARDED Zombie Hell Hordes • US appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take RUSTARDED Zombie Hell Hordes • US: Modded Rust servers, Rust zombie servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on RUSTARDED Zombie Hell Hordes • US?

gmrust (Game mode): The game mode is standard Rust survival; mp42 (Max players): It holds 42 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags RUSTARDED Zombie Hell Hordes • US publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join RUSTARDED Zombie Hell Hordes • US?

Enter client.connect 98.247.137.177:30015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/dxQB3h2TvB.

Server tags

what each one means

Published as mp42,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp42
Max players It holds 42 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.