RUSTARDED Zombie Hell Hordes • US
Online 98.247.137.177:30015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 22:29 UTC · 22:29 UK, in 3d 0h.
Its biweekly schedule tag · low confidenceComing wipes
- 3d 0hSun 1 Nov, 22:29 UTC22:29 UK
- 6d 20hThu 5 Nov, 19:00 UTC19:00 UKFW
- 17d 0hSun 15 Nov, 22:29 UTC22:29 UK
- 31d 0hSun 29 Nov, 22:29 UTC22:29 UK
- 34d 20hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 1 Nov, 22:29 UTC22:29 UK · in 3d 0hNext wipe expected · its biweekly schedule tag
-
Sun 18 Oct, 22:29 UTC 23:29 UK · 10d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct, 12:03 UTC 13:03 UK · 13d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 0
-
Thu 15 Oct, 23:20 UTC 00:20 UK · 13d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Thu 1 Oct, 18:21 UTC FW 19:21 UK · 28d agoForce wipe delivered
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 14.2 days
- Players before
- 0
-
Thu 17 Sep, 18:23 UTC 19:23 UK · 42d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Friendly Seattle: No KOS | Chill | Noob Friendly 34 / 100
- Rustopia.gg - US Medium 524 / 550
- Rusty Moose |US Biweekly| 786 / 775
- Gringers Solo Only | Noob Friendly Oct 22 31 / 100
- Rustoria.co - US Medium Premium 238 / 275
- Reddit.com/r/PlayRust - US Biweekly 16 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of RUSTARDED Zombie Hell Hordes • US against other Rust servers?
A seven-day player-hours count places RUSTARDED Zombie Hell Hordes • US at #5,893: the top 26% of every ranked server.
How many players are on RUSTARDED Zombie Hell Hordes • US right now?
At the moment 0 players are on RUSTARDED Zombie Hell Hordes • US, which has 42 slots. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 12:00 UTC, averaging 1 players.
Rules and settings
On what map does RUSTARDED Zombie Hell Hordes • US take place?
The game generates the procedural map on RUSTARDED Zombie Hell Hordes • US at size 6,000 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Bigly World.
What settings and rules should you know for RUSTARDED Zombie Hell Hordes • US?
You will not find a gather rate in the name of RUSTARDED Zombie Hell Hordes • US. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What location does RUSTARDED Zombie Hell Hordes • US run from?
No region tag comes from RUSTARDED Zombie Hell Hordes • US, but the name points to North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 98.247.137.177:30015.
How smoothly does RUSTARDED Zombie Hell Hordes • US run?
Averaged over the last 48 hours, server fps was 136, with a low of 105. The world held as many as 77,863 entities: buildings, deployables and the rest. The highest memory reading was 4,568 MB. Players feel a rising entity count and low fps as lag.
Is RUSTARDED Zombie Hell Hordes • US up, and how good is its uptime?
RUSTARDED Zombie Hell Hordes • US is up and online at the moment. Its reported uptime suggests a restart roughly 1 hours ago. It was up 154 of 168 hours over the last 7 full days, 92% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is RUSTARDED Zombie Hell Hordes • US using?
Rust network protocol 2635 and build 168909 on Linux is what RUSTARDED Zombie Hell Hordes • US runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What should you expect from wipe day on RUSTARDED Zombie Hell Hordes • US?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 33% of recent cases. In the other cases it sank under half by day 3.
How often does RUSTARDED Zombie Hell Hordes • US wipe, and at what times?
The prediction is taken from its tag, as RUSTARDED Zombie Hell Hordes • US has too few wipes on record to confirm the schedule. Due on Sunday 1 November at 22:29 UTC: its next wipe. You are playing a world created 10 days 23 hours. Its tags give the wipe schedule as every two weeks.
Tags and filters
Where does RUSTARDED Zombie Hell Hordes • US appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RUSTARDED Zombie Hell Hordes • US: Modded Rust servers, Rust zombie servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on RUSTARDED Zombie Hell Hordes • US?
gmrust (Game mode): The game mode is standard Rust survival; mp42 (Max players): It holds 42 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags RUSTARDED Zombie Hell Hordes • US publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join RUSTARDED Zombie Hell Hordes • US?
Enter client.connect 98.247.137.177:30015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/dxQB3h2TvB.
