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Network live 11,829 servers online 74,965 players aboard 252 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Project Lamro

Offline 98.26.215.69:28015 checked 44d ago

Tracking number · connect
Wipe progress · wiped 45d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,025rankno region published
45d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 14 Sep, 04:41 UTC 05:41 UK · 45d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 555 / 625
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 418 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average 136 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 51 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average 153 / 250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average 292 / 225
Help desk

Quick answers

From the figures on this page.

Population

How does Project Lamro compare with other Rust servers in the rankings?

A seven-day player-hours count places Project Lamro at #15,025: the top – of every ranked server.

How many players are on Project Lamro right now?

At the moment Project Lamro is offline, having last been seen 44 days 21 hours ago.

Map and rules

What is the current map on Project Lamro?

A procedural map, generated by the game, is what Project Lamro runs.

Which settings and rules apply on Project Lamro?

The name of Project Lamro gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does Project Lamro run from?

You will find no region published by Project Lamro. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 98.26.215.69:28015.

How reliable is Project Lamro, and is it currently online?

Offline for now: Project Lamro was last seen 44 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Project Lamro operate?

Rust network protocol 2633 and build 163794 on Linux is what Project Lamro runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does Project Lamro handle its wipe days?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Project Lamro wipe? What schedule does it follow?

There are too few of Project Lamro's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 45 days 9 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Project Lamro part of?

You will find Project Lamro on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Project Lamro?

The game's server browser picks up these Project Lamro tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join Project Lamro?

Enter client.connect 98.26.215.69:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.