nmg-cycle
Offline 98.80.70.141:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 672 / 700
- Rustoria.co - EU East Long 423 / 475
- Rustoria.co - EU Main 38 / 250
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU East Medium 224 / 200
- Rustafied.com - EU Friday 120 / 150
Quick answers
From the figures on this page.
Player count
Where does nmg-cycle place among Rust servers?
Over the past seven days, nmg-cycle has climbed to #15,050 for player hours, putting it in the top – of all ranked servers.
How many players are on nmg-cycle right now?
The last sighting of nmg-cycle was 44 days 2 hours ago; it is offline right now.
Server rules
What is the current map on nmg-cycle?
A procedural map, generated by the game, is what nmg-cycle runs.
Which settings and rules apply on nmg-cycle?
The name of nmg-cycle gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is nmg-cycle based?
There is no region published for nmg-cycle. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 98.80.70.141:28015 is its address.
Is nmg-cycle up, and how good is its uptime?
The current status for nmg-cycle is offline, last seen 44 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 14 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is nmg-cycle using?
On Linux, nmg-cycle runs Rust network protocol 2633 and build 162589. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does nmg-cycle wipe, and at what times?
To tell its rhythm we would need more of nmg-cycle's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 44 days 2 hours have passed since this world was made.
Tags and filters
Where does nmg-cycle appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take nmg-cycle: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on nmg-cycle?
The game's server browser picks up these nmg-cycle tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs162589 (Build): It runs game build 162589; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to nmg-cycle?
Enter client.connect 98.80.70.141:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.