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Network live 11,853 servers online 82,944 players aboard 170 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Local Practice

Offline 98.96.166.16:28015 checked 21d ago

Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 1 players now 100% full
07-day averagepeak –
#13,777ranktop 61%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 6 Oct, 00:45 UTC 01:45 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average 713 / 750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average 57 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average 101 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average 409 / 450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 212 / 250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average 176 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

How does Rust Local Practice compare with other Rust servers in the rankings?

Over the past seven days, Rust Local Practice has climbed to #13,777 for player hours, putting it in the top 61% of all ranked servers.

Is Rust Local Practice busy at the moment?

At the moment Rust Local Practice is offline, having last been seen 21 days 18 hours ago.

Rules and settings

On what map does Rust Local Practice take place?

A procedural map, generated by the game, is what Rust Local Practice runs.

Which settings and rules apply on Rust Local Practice?

No gather rate appears in the name of Rust Local Practice. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is Rust Local Practice based?

There is no region published for Rust Local Practice. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 98.96.166.16:28015 is its address.

Is Rust Local Practice up, and how good is its uptime?

Rust Local Practice is offline at the moment, with the last sighting 21 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.

What Rust version is Rust Local Practice using?

Rust network protocol 2634 and build 166652 on Windows is what Rust Local Practice runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on Rust Local Practice when wipe day arrives?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does Rust Local Practice reset its map?

To tell its rhythm we would need more of Rust Local Practice's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 21 days 19 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is Rust Local Practice part of?

You will find Rust Local Practice on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Rust Local Practice?

Read off the game's server browser, the tags for Rust Local Practice are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Rust Local Practice?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 98.96.166.16:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.