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Network live 11,829 servers online 89,289 players aboard 41 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Practice Server

Offline 98.96.17.130:28015 checked 18h ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak 1
#6,686ranktop 30%
3d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75120:0000:0005:0015:0020:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average 636 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 59 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average 138 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average 255 / 300
Help desk

Quick answers

From the figures on this page.

Population

How does Local Practice Server compare with other Rust servers in the rankings?

Over the past seven days, Local Practice Server has climbed to #6,686 for player hours, putting it in the top 30% of all ranked servers.

How many players are on Local Practice Server right now?

At the moment Local Practice Server is offline, having last been seen 18 hours ago. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 20:00 UTC with an average of 1 players.

Rules and settings

Which map is active on Local Practice Server?

The map on Local Practice Server is procedural, produced by the game.

What are the rules on Local Practice Server, and what settings does it run?

The name of Local Practice Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of Local Practice Server?

There is no region published for Local Practice Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 98.96.17.130:28015.

How reliable is Local Practice Server, and is it currently online?

The current status for Local Practice Server is offline, last seen 18 hours ago. 56% is the uptime for the last 2 full days, up for 27 of 48 hours. It was first seen by Rust Wipe Tracker on 25 October 2026.

What Rust version is Local Practice Server using?

The version on Local Practice Server is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

On what schedule does Local Practice Server reset its map?

Its rhythm cannot yet be told: too few of Local Practice Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 3 days 14 hours.

Tags and listings

Where does Local Practice Server appear across the Rust Wipe Tracker lists and filters?

You will find Local Practice Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Local Practice Server?

The game's server browser picks up these Local Practice Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join Local Practice Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 98.96.17.130:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.