TEST
Offline 98.97.136.149:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 25 Sep, 00:30 UTC 01:30 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 273 / 350
- Rustoria.co - EU Main 24 / 250
- Rusty Moose |EU Main| 36 / 250
- Rustoria.co - EU East Long 134 / 200
- Rustoria.co - EU East Medium 52 / 200
- Rustafied.com - EU Friday 46 / 100
Quick answers
From the figures on this page.
Population
Where does TEST place among Rust servers?
A seven-day player-hours count places TEST at #13,723: the top 61% of every ranked server.
How many players are on TEST right now?
The last sighting of TEST was 33 days ago; it is offline right now.
Map and rules
Which map is active on TEST?
The map on TEST is procedural, produced by the game.
What are the rules on TEST, and what settings does it run?
You will not find a gather rate in the name of TEST. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does TEST run from?
You will find no region published by TEST. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 98.97.136.149:28015 is its address.
Is TEST up, and how good is its uptime?
Offline for now: TEST was last seen 33 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 25 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TEST using?
The version on TEST is Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on TEST when wipe day arrives?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
When does TEST wipe? What schedule does it follow?
There are too few of TEST's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 33 days 1 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is TEST part of?
These Rust Wipe Tracker lists take TEST: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
Read off the game's server browser, the tags for TEST are: gmrust (Game mode): Survival in standard Rust; mp7 (Max players): The server has 7 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to TEST?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 98.97.136.149:28015.