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Network live 11,859 servers online 66,801 players aboard 158 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

<SERVER_NAME>

Offline 98.97.14.112:28015 checked 7d ago

Tracking number · connect
Wipe progress · wiped 33d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ ? players now
07-day averagepeak –
#15,940ranktop 70%
33d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct31 Oct1 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 396 on average 422 / 450
  2. Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 322 on average 141 / 200
  3. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 312 on average 105 / 200
  4. Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 265 on average 351 / 400
  5. Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 261 on average 222 / 275
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 234 on average 110 / 125
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of <SERVER_NAME> against other Rust servers?

A seven-day player-hours count places <SERVER_NAME> at #15,940: the top 70% of every ranked server.

How many players are on <SERVER_NAME> right now?

At the moment <SERVER_NAME> is offline, having last been seen 7 days 5 hours ago. The seven-day average for this server is 0 players.

Map and rules

Which map is active on <SERVER_NAME>?

The map on <SERVER_NAME> is procedural, produced by the game.

What settings and rules should you know for <SERVER_NAME>?

The name of <SERVER_NAME> gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does <SERVER_NAME> run from?

No region is published by <SERVER_NAME>. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 98.97.14.112:28015.

Is <SERVER_NAME> up, and how good is its uptime?

The current status for <SERVER_NAME> is offline, last seen 7 days 5 hours ago. 0% is the uptime for the last 6 full days, up for 0 of 144 hours. It was first seen by Rust Wipe Tracker on 28 October 2026.

On what Rust version does <SERVER_NAME> operate?

Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How often does <SERVER_NAME> wipe, and at what times?

There are too few of <SERVER_NAME>'s wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 33 days 14 hours.

Tags and filters

Where does <SERVER_NAME> appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take <SERVER_NAME>: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on <SERVER_NAME>?

The game's server browser picks up these <SERVER_NAME> tags: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to <SERVER_NAME>?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 98.97.14.112:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players Slot count: 0.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.