Watkins Rust server | Powered by Electro
Offline 98.97.32.165:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- My Carbon Test Server 0 / 50
- bro-testrig 8 / 100
- ShockRust | Blue | NoLimit 207 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 31.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11 183 / 225
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 04.11 94 / 300
Quick answers
From the figures on this page.
Population
How does Watkins Rust server | Powered by Electro compare with other Rust servers in the rankings?
A seven-day player-hours count places Watkins Rust server | Powered by Electro at #15,935: the top 70% of every ranked server.
How many players are on Watkins Rust server | Powered by Electro right now?
The last sighting of Watkins Rust server | Powered by Electro was 5 days 2 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Rules and settings
What is the current map on Watkins Rust server | Powered by Electro?
A procedural map, generated by the game, is what Watkins Rust server | Powered by Electro runs.
Which settings and rules apply on Watkins Rust server | Powered by Electro?
You will not find a gather rate in the name of Watkins Rust server | Powered by Electro. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Watkins Rust server | Powered by Electro?
No region is published by Watkins Rust server | Powered by Electro. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 98.97.32.165:28015.
What is the uptime of Watkins Rust server | Powered by Electro, and is it online?
The current status for Watkins Rust server | Powered by Electro is offline, last seen 5 days 2 hours ago. It was up 0 of 96 hours over the last 4 full days, 0% of the time. 30 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Watkins Rust server | Powered by Electro using?
Rust network protocol 2635 and build 168909 on Linux is what Watkins Rust server | Powered by Electro runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Watkins Rust server | Powered by Electro wipe, and at what times?
To tell its rhythm we would need more of Watkins Rust server | Powered by Electro's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 29 days 12 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Watkins Rust server | Powered by Electro part of?
These Rust Wipe Tracker lists take Watkins Rust server | Powered by Electro: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Watkins Rust server | Powered by Electro?
gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Watkins Rust server | Powered by Electro publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Watkins Rust server | Powered by Electro?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 98.97.32.165:28015.