Watkins Rust server | Powered by Electro
Offline 98.97.32.66:28015 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 35 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 51 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 38 / 700
- RustSpain.com | EU Main 6 / 200
- CSL Scenery Budget Test 0 / 500
Quick answers
From the figures on this page.
Population
How does Watkins Rust server | Powered by Electro compare with other Rust servers in the rankings?
A seven-day player-hours count places Watkins Rust server | Powered by Electro at #15,308: the top 70% of every ranked server.
How many players are on Watkins Rust server | Powered by Electro right now?
At the moment Watkins Rust server | Powered by Electro is offline, having last been seen 8 days 13 hours ago.
Server rules
Which map is active on Watkins Rust server | Powered by Electro?
A procedural map, generated by the game, is what Watkins Rust server | Powered by Electro runs.
Which settings and rules apply on Watkins Rust server | Powered by Electro?
The name of Watkins Rust server | Powered by Electro gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Watkins Rust server | Powered by Electro based?
You will find no region published by Watkins Rust server | Powered by Electro. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 98.97.32.66:28015.
What is the uptime of Watkins Rust server | Powered by Electro, and is it online?
The current status for Watkins Rust server | Powered by Electro is offline, last seen 8 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 15 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Watkins Rust server | Powered by Electro operate?
Rust network protocol 2634 and build 166652 on Linux is what Watkins Rust server | Powered by Electro runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Watkins Rust server | Powered by Electro reset its map?
To tell its rhythm we would need more of Watkins Rust server | Powered by Electro's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 22 days have passed since this world was made.
Tags and listings
Where does Watkins Rust server | Powered by Electro appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Watkins Rust server | Powered by Electro are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Watkins Rust server | Powered by Electro?
Read off the game's server browser, the tags for Watkins Rust server | Powered by Electro are: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Watkins Rust server | Powered by Electro?
Enter client.connect 98.97.32.66:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.