Watkins Rust server | Powered by Electro
Offline 98.97.35.26:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- My Carbon Test Server 0 / 50
- bro-testrig 8 / 100
- ShockRust | Blue | NoLimit 203 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 31.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11 183 / 225
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 04.11 96 / 300
Quick answers
From the figures on this page.
Player count
Where does Watkins Rust server | Powered by Electro place among Rust servers?
Over the past seven days, Watkins Rust server | Powered by Electro has climbed to #15,935 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on Watkins Rust server | Powered by Electro?
At the moment Watkins Rust server | Powered by Electro is offline, having last been seen 4 days 6 hours ago. For the last seven days the average player count was 0.
Server rules
On what map does Watkins Rust server | Powered by Electro take place?
The game generates the procedural map that Watkins Rust server | Powered by Electro runs.
What settings and rules should you know for Watkins Rust server | Powered by Electro?
No gather rate appears in the name of Watkins Rust server | Powered by Electro. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Watkins Rust server | Powered by Electro based?
You will find no region published by Watkins Rust server | Powered by Electro. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 98.97.35.26:28015.
What is the uptime of Watkins Rust server | Powered by Electro, and is it online?
The current status for Watkins Rust server | Powered by Electro is offline, last seen 4 days 6 hours ago. 7% is the uptime for the last 4 full days, up for 7 of 96 hours. It was first seen by Rust Wipe Tracker on 30 October 2026.
On what Rust version does Watkins Rust server | Powered by Electro operate?
On Linux, Watkins Rust server | Powered by Electro runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does Watkins Rust server | Powered by Electro wipe, and at what times?
There are too few of Watkins Rust server | Powered by Electro's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 29 days 12 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Watkins Rust server | Powered by Electro part of?
The Rust Wipe Tracker lists that include Watkins Rust server | Powered by Electro are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Watkins Rust server | Powered by Electro?
The game's server browser picks up these Watkins Rust server | Powered by Electro tags: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Watkins Rust server | Powered by Electro?
Enter client.connect 98.97.35.26:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.